old mtg cards Stickfingers | Innistrad: Midnight Hunt 3(GW)(GW) How to price all those
Description
Enchantments - 6

Today we are taking the time to look at my favorite Commanders for this archetype and then next week the support cards for it too

Here you exile three and they are playable just on your turn, but that ability to make mana equal to the card count in your foe's hand can help you with that this turn

While I understand that the card was probably a bad idea for Standard and put a lot of players off, I will miss being able to have two of these decks jam huge turns against each other

This card does a decent job of protecting its buddies and making them explore, behaving like a real tank in the dungeon

selling them is wrong
